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LATEST COMIC
2015/06/24

Latest Comic
UPDATE SUMMARY

2015/06/24

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  • New page

2015/06/10

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  • New page
  • Layout tweaks

2015/05/27

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  • New page

NEWS & UPDATES

2015/06/24 - Improbable movement everywhere.

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As much as I like the idea of Rock fighting large quantities of much-larger enemies by stick close to them and picking out the others one by one, I can't help but get reminders of bad or excessive QTEs found in games (with notable exception of games made by Platinum because PRESENTATION).

Anyway, back from vacation last week with some new Megaman stuff I could share below!



Click for larger image



2015/06/10 - The battle just keeps getting more and more Hiryu.

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Looks like Rock's taken a liking to getting close-up on everything he fights, something the games hardly give any incentive to do such (I insist that this should be a thing).

I have started work on the mechanics profiles as of late, starting with the Drache and perhaps its variants while I'm at it. Expect previews coming soon!

On an unrelated note, I'll be in Tokyo again between 10th and 14th for a quick vacation and to take care of some personal stuff.



2015/05/27 - Coming Soon: More stuff you wish you could do in the game.

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During my very first playthrough of MML1, I remember constantly losing all the surrounding buildings and death from the Bon Bonne battle. I cannot remember why I had so much trouble with this part though...

Nothing much else in the meantime, so I'm just going to share the "Making of a Page" quick insight from a week or two ago.



Click for larger image



2015/05/13 - The Will of One (among others)

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I guess unlike cool weapons and ideas, Digi-Cheap disposables failed to survive to this era.

So here comes the chapter where things blow up. Seems like the original story so far, isn't it? But that can't be it, can it?



2015/04/29 - Mission (Re)Start!

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And so Chapter 3 begins with the news crew just like the games, only bumped up with Rock now properly armed and ready to counterattack against the Air Pirates. Expect explosions.