2015/06/24 - Improbable movement everywhere.
As much as I like the idea of Rock fighting large quantities of much-larger enemies by stick close to them and picking out the others one by one, I can't help but get reminders of bad or excessive QTEs found in games (with notable exception of games made by Platinum because PRESENTATION).

Anyway, back from vacation last week with some new Megaman stuff I could share below!



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